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GDC 15: Native versions of Doom 3, Crysis 3 running on Android, Tegra X1

Impressively, NVIDIA just showed the new SHIELD powered by Tegra X1 running a version of both Doom 3 and Crysis 3 running natively on Android! The games were running at impressive quality and...

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NVIDIA SHIELD Set-top Powered by Tegra X1 Specs and Impressions

NVIDIA is filling out the family of the SHIELD brand today with the announcement of SHIELD, a set-top box powered by the Tegra X1 processor. SHIELD will run Android TV and act as a game playing,...

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GDC 15: ZOTAC Announces the SN970 Steam Machine - Powered by a GTX 970M and...

Favor a steamier TV gaming experience? ZOTAC has announced a new Steam Machine on the eve of Valve’s presentation at GDC on Wednesday.The SN970 presumably gets its name from the GTX 970M mobile GPU...

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GDC 15: NVIDIA Shows TITAN X at Epic Games Keynote

For those of you worried that GDC would sneak by without any new information for NVIDIA's GeForce fans, Jen-Hsun Huang surprised everyone by showing up at the Epic Games' keynote with Tim Sweeny to...

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GDC 15: Valve Shows Off $50 Steam Link Game Streaming Box

Valve has slowly but surely been working on its living room gaming initiative. Despite the slow progress (read: Valve time), Steam Machines are still a thing and a new bit of hardware called the “Steam...

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GDC 15: PhysX Is Now Shared Source to UE4 Developers

NVIDIA and Epic Games have just announced that Unreal Engine 4 developers can view and modify the source of PhysX. This also includes the source for APEX, which is NVIDIA's cloth and destruction...

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GDC 15: Intel shows 3DMark API Overhead Test at Work

It's probably not a surprise to most that Futuremark is working on a new version of 3DMark around the release of DirectX 12. What might be new for you is that this version will include an API overhead...

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GDC 15: Intel Demos Socketed, LGA1150 Broadwell CPU with Iris Pro Graphics

Consumer have been asking for it since the first time Intel announced it, but Iris Pro graphics is finally finding its way to the desktop, socketed market. Shown powering one of Dell's new 5K displays,...

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GDC 15: Intel and Raptr Partner for PC Gaming Optimization Software

One of NVIDIA's biggest achievements in the past two years has been the creation and improvement of GeForce Experience. The program started with one goal: to help PC gamers optimize game settings to...

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GDC 15: Upcoming Flagship AMD Radeon R9 GPU Powering VR Demo

Don't get too excited about this news, but AMD tells me that its next flagship Radeon R9 graphics card is up and running at GDC, powering an Oculus-based Epic "Showdown" demo.Inside the box...During my...

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GDC 15: Source 2 Is Free But Must Be Available on Steam

At the Game Developers Conference, Valve has formally announced the Source 2 engine and that it would be free for content developers. At the same time, they committed to releasing a version of it that...

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GDC 15: Microsoft Announces Wireless Xbox Dongle for PC. Controller Refresh...

During his keynote speech, Phil Spencer of Microsoft announced a wireless adapter for PC. It can apparently be used to connect any wireless Xbox One peripheral on Windows 10. If you watch the...

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Maybe GDC 15? Third-Party Unreal Engine 4 Forest Demo

I am not quite sure if the Game Developers Conference led to this video being released, or if it was just a coincidence. This is the sole work of Alexander Dracott, a visual effects, lighting, and...

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GDC 15: Imagination Technologies Shows Vulkan Driver

Possibly the most important feature of upcoming graphics APIs, albeit the least interesting for enthusiasts, is how much easier driver development will become. So many decisions and tasks that once...

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GDC 15: Valve's GDC VR "Aperture Science" Demo

At the recent Game Developer Conference and Mobile World Congress events, Valve had a demo for HTC's Vive VR system that was based in the Portal universe. The headset is combined with two controllers,...

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GDC 2016 Sessions Are Up and DirectX 12 / Vulkan Are There

The 30th Game Developers Conference (GDC) will take place on March 14th through March 18th, with the expo itself starting on March 16th. The sessions have been published at some point, with DX12 and...

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Unreal Editor for Unreal Engine 4 in VR

Epic Games released Unreal Engine 4 at GDC two years ago, and removed its subscription fee at the next year's show. This year, one of the things that they will show is Unreal Editor in VR with the HTC...

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Basemark Announces VRScore Virtual Reality Benchmark

Basemark has announced VRScore, a new benchmarking tool for VR produced in partnership with Crytek. The benchmark uses Crytek’s CRYENGINE along with the Basemark framework, and can be run with or...

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Details about NVIDIA's GameWorks 3.1 Update...

Most of our readers should have some familiarity with GameWorks, which is a series of libraries and utilities that help game developers (and others) create software. While many hardware and platform...

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Meet the new Intel Skulltrail NUC; Changing the Game

No we are not talking about the motherboard from 2008 which was going to compete with AMD's QuadFX platform and worked out just as well.  We are talking about a brand new Skull Canyon NUC powered by an...

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